Texture Member List

This is the complete list of members for Texture, including all inherited members.

bind(GLint texUnit=GL_TEXTURE0)Texturevirtual
deleteTexture()Textureinlinevirtual
getTextureID()Textureinline
Texture()Textureinline
Texture(const TextureData &data)Texture
Texture(GLuint textureID)Textureinline
~Texture()Textureinlinevirtual