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Basic Renderer
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This is the complete list of members for TextureData, including all inherited members.
| create(GLsizei width, GLsizei height, GLenum format=GL_RGBA, ImageDataPtr imageData=nullptr) | TextureData | virtual |
| getFormat() const | TextureData | inline |
| getHeight() const | TextureData | inline |
| getImageData() const | TextureData | inline |
| getWidth() const | TextureData | inline |
| load(const std::string &fileName) | TextureData | virtual |
| TextureData() | TextureData | inline |
| TextureData(const std::string &fileName) | TextureData | |
| TextureData(GLsizei width, GLsizei height, GLenum format=GL_RGBA, ImageDataPtr imageData=nullptr) | TextureData | |
| ~TextureData() | TextureData | inlinevirtual |